Kettle & Crown Codex

The Kettle & Crown

A sanctuary at Hollowmere's dead-end, bigger inside than out, where violence is forbidden.

Nestled at a secluded dead-end crossing in Hollowmere where the old war road meets the mill stream, The Kettle & Crown stands as a beacon of safety. Owned and run by Bram since its opening in the spring of Year 0, this inn defies physical logic; thanks to the [A Room Always Waiting] skill, it is visibly larger on the inside than its exterior suggests. It serves not merely as lodging but as a vital sanctuary where violence is strictly forbidden under House Rules, offering refuge to travelers and divine beings alike.

Owner
Bram
Location
Hollowmere (Dead-end crossing)
Opened
Spring of Year 0
Key Skill
[A Room Always Waiting]
Status
Sanctuary / Beacon
Expansion
Valley to Continent

Lore & Background

The inn operates as a spiritual and physical haven, utilizing the [Keep the Light] ability to act as a beacon for the lost. Its sanctity is absolute; even divine beings like Ysold find shelter within its walls, and during the catastrophic Long Winter, it successfully housed hundreds of refugees. The establishment's influence grows over time, with Bram's matured [Innkeeper] class eventually expanding the inn's domain from the immediate valley to encompass the entire continent by Book 12.

Did You Know?

Frequently Asked Questions

Why is the inside of the Kettle & Crown bigger than the outside?

This phenomenon is caused by Bram's skill, [A Room Always Waiting].

Is fighting allowed inside the inn?

No, violence is forbidden under the establishment's House Rules.

Where exactly is The Kettle & Crown located?

It is situated at a dead-end crossing in Hollowmere where the old war road meets the mill stream.

How did the inn survive the Long Winter?

The inn served as a sanctuary that sheltered hundreds of people during the event.

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